Press Play: Call for Submissions

Call for Submissions // Press Play

How do you do art and research in public? The Press Play! Project seeks 4 undergraduate students (2 teams of 2 students) to participate in a paid, mentored project that translates visual or sound-based digital-humanities research projects into public art. The final product will be displayed in downtown Kelowna, BC and in Exeter, UK. This project is in partnership with the Alternator Centre for Contemporary Art, the AMP Lab at UBC Okanagan, the SpokenWeb Project, and the University of Exeter Digital Humanities Lab.

Why  by Jesse Roode, Zoreh Rastkerdar, and Bo Higgs. AR Bernard, Alternator Centre for Contemporary Art  off-site exhibition. July 2022

WHAT: 

Press Play! is a research project that focuses on bringing Digital Humanities projects to new publics. Your role within the project will be to complete at least one exhibition piece based on a pre-selected image or sound file selected by partner projects at the University of Exeter. The project will help students to gain experience working with researchers as clients or consultants, will provide opportunities to show work internationally, and will allow students to enrich their creative practice with mentorship in research. In this paid opportunity, successful UBCO applicants will have the opportunity to visit the University of Exeter, U.K. on May 23-31, 2023 with expenses covered.

In Kelowna, Press Play! will be installed in the green space between the Alternator Gallery and Kelowna Art Gallery into a prime destination to view augmented reality (AR) artwork created in collaboration with student digital illustrators, animators and sound artists. In Exeter, Press Play! will be installed on the Streatham campus.

Selected students will work on a team of two that collaborates on a piece of two-dimensional art that will be brought to life through augmented reality using the Art Vive AR platform. The use of augmented reality will allow the animation to be overlaid in three-dimensional layers on top of the printed image. In total, two AR works will be created for this installation and will involve four local student artists. Willingness to use or develop a range of skills will be a benefit for the success of this artwork.

AMP Lab project mentor: Myron Campbell 

Exeter DH Lab project mentors: Ayesha Mukherjee and Simon Rennie

COMPENSATION:

8 hours per week at $18/hour.

Covered CARFAC artist and exhibition fees. 

Flight, hotel and per diem for ~10-day trip to Exeter, UK.

WHO: Any UBCO undergraduate student. 

Required Qualifications: 

  • Experience in creative or digital humanities fields. 
  • Reliability, organization, and professionalism. 
  • Strong communication skills in client or research teams. 

Preferred Qualifications: 

  • Experience in 2D art, animation, and/or sound art preferred. 
  • Experience in humanities or arts-based research. 
  • Facility with a range of digital tools. 

WHEN: 

Application: Submissions close at 11:59 pm on Feb 03, 2023

Announcement: Selected artists will be notified shortly after the closing date.

Work: Feb 08, 2023 – May 1, 2023

  • Includes scheduled consultations and mentorship meetings.

Date of completion: May 1, 2023

Exhibition: May 1 – 12, 2023 (Kelowna); May 23-31, 2023 (Exeter, optional; TBC)

WHERE: UBCO students will work in Kelowna and consult over video-conference with project partners in Exeter. They will have the opportunity to visit the University of Exeter, U.K. May, 2023 with expenses covered to participate in the showing of your artwork.

HOW TO APPLY: Artists may apply independently in more than one category and can also apply as part of a two-person team. Please send to myron[dot]campbell[at]ubc[dot[ca], the following components in the body of an email with links (no attachments):

  1. A brief reason for wanting to participate in this project. (100 words max)
  2. A small portfolio: 
    1. A list of relevant visual arts, digital media, or digital humanities courses you’ve attended. 
    2. Up to 3 examples of past work in creative, digital humanities, or other fields. The jury will only accept links to online work (YouTube, Vimeo, GoogleDrive etc). This may include your own artwork, blogs, or course projects. 
  3. List the categories (animation, sound design, 2D art, art-based or digital research) you are comfortable working in beginning with the strongest.
  4. Links to your social media or portfolio url. (optional)
  5. Contact information including full name, email, phone number and address. 

Any Questions? Email myron[dot]campbell[at]ubc[dot[ca].

Funded in part by the UBC Okanagan Excellence Fund and: 

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