PressPlay Undergraduate Research-Creation 2023/24

Call for Submissions // Press Play

How do you do art and research in public? The Press Play! Project seeks 4 undergraduate students to participate in paid, mentored research-creation internships that translate visual or sound-based digital-humanities research projects into public art. The final product will be displayed in downtown Kelowna, BC. Sponsored by the UBC Okanagan Office of the Provost through the Excellence Fund, this project is in partnership with the City of Kelowna, the AMP Lab at UBC Okanagan, and the SpokenWeb Project.

Ains Reid, Austyn Whyte, Matthew Kenney, Kai Hagen. Press Play. June 2023



Press Play! is a research project that focuses on bringing Digital Humanities projects to new publics. Your role within the project will be to complete at least one exhibition-ready piece based on a series of pre-selected sound files selected by the AMP Lab.


The project will help students to gain experience working with researchers as clients or consultants, will provide opportunities to show work in a public space, and will allow students to enrich their creative practice with mentorship in research. In this paid opportunity, successful UBCO applicants will have their work exhibited publicly for up to one full year.


Press Play! will be installed within the vine trestles on the Artwalk public space south of the Rotary Arts Centre. Students will create new work for installation into a prime destination to view augmented reality (AR) artwork.


Selected students will work independently on an augmented reality experience that will be brought to life using the Artivive AR platform. The use of augmented reality will allow the animation to be overlaid in three-dimensional layers on top of the printed image. In total, four AR works will be created for this installation and will involve four undergraduate UBCO student artists. Willingness to use or develop a range of skills will be a benefit for the success of this artwork.


Each student will derive inspiration from a curated series of audio files from the SpokenWeb SoundBox Collection poetry archive. The successful applicants will craft unique sound and/or music compositions in collaboration with a sound artist using the provided audio clips. For examples of the content available in the SoundBox Collection, students are encouraged to explore the collection.


AMP Lab project mentor: Myron Campbell

Student mentor and Sound Artist: Kai Hagen

SpokenWeb project mentor: Karis Shearer



8 hours per week at $18/hour (Total stipend: $2500)

Covered CARFAC artist and exhibition fees.


WHO: Any UBCO undergraduate student.

Required Qualifications: 

  • Experience in creative or digital humanities fields.
  • Reliability, organization, and professionalism.
  • Strong communication skills in client or research teams.

Preferred Qualifications: 

  • Experience in visual art, animation, and/or sound art preferred.
  • Experience in humanities or arts-based research.
  • Facility with a range of digital tools.



Application: Submissions close at 11:59 pm on November 29, 2023

Announcement: Selected artists will be notified shortly after the closing date.

Work: Dec 01, 2023 – March 31, 2024

  • Includes scheduled consultations and mentorship meetings.

Date of completion: March 15, 2024

Exhibition: June 2024 – June 2025


WHERE: Kelowna, BC


HOW TO APPLY: Successful applicants will be chosen by jury. Please send applications to myron[dot]campbell[at]ubc[dot[ca], with the following components in the body of an email with links (no attachments please):

  1. A brief reason for wanting to participate in this project. (100 words max)
  2. A small portfolio:
    1. A list of relevant visual arts, digital media, or digital humanities courses you’ve attended.
    2. Up to 3 examples of previous visual works in creative, digital humanities, or other fields. The jury will only accept links to online work (YouTube, Vimeo, GoogleDrive etc). This may include your own artwork, blogs, or course projects. If it’s a group project, please be very clear what your role was.
  3. List the disciplines you work in (animation, sound design, visual art[2D,3D, digital and traditional] , art-based or digital research) beginning with the strongest.
  4. Links to your social media and/or portfolio url.
  5. Contact information including full name, email, phone number and address.


Any Questions? Email myron[dot]campbell[at]ubc[dot[ca].

Please do not send artwork as an attachment


Sponsored by:


Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.